GM Tools
Difficulty Class and Improvised Damage by Level
This table offers low, medium, and high values for checks difficulties and improvised damage. Increase DCs by 5 for skill checks, and by 2 when rolling against a defense value. For damage, low medium and high approximately correlate with the average damage of an at-will, encounter, and daily power.
Level Range | Check DC | Damage Value |
---|---|---|
1st - 3rd | 10 / 15 / 20 | 1d10 / 2d8 / 4d6 |
4th - 6th | 12 / 17 / 22 | 2d6 / 3d8 / 5d6 |
7th - 10th | 15 / 20 / 25 | 2d8 / 4d6 / 6d6 |
11th - 13th | 18 / 23 / 28 | 3d6 / 4d8 / 7d6 |
14th - 16th | 20 / 25 / 30 | 3d8 / 5d8 / 8d6 |
17th - 20th | 22 / 27 / 32 | 4d6 / 6d6 / 9d6 |
21st - 23rd | 24 / 29 / 34 | 5d6 / 7d6 / 10d6 |
24th - 26th | 26 / 31 / 36 | 6d6 / 8d6 / 11d6 |
27th - 30th | 28 / 33 / 38 | 7d6 / 9d6 / 12d6 |