GM Tools

Difficulty Class and Improvised Damage by Level

This table offers low, medium, and high values for checks difficulties and improvised damage. Increase DCs by 5 for skill checks, and by 2 when rolling against a defense value. For damage, low medium and high approximately correlate with the average damage of an at-will, encounter, and daily power.

Level Range Check DC Damage Value
1st - 3rd 10 / 15 / 20 1d10 / 2d8 / 4d6
4th - 6th 12 / 17 / 22 2d6 / 3d8 / 5d6
7th - 10th 15 / 20 / 25 2d8 / 4d6 / 6d6
11th - 13th 18 / 23 / 28 3d6 / 4d8 / 7d6
14th - 16th 20 / 25 / 30 3d8 / 5d8 / 8d6
17th - 20th 22 / 27 / 32 4d6 / 6d6 / 9d6
21st - 23rd 24 / 29 / 34 5d6 / 7d6 / 10d6
24th - 26th 26 / 31 / 36 6d6 / 8d6 / 11d6
27th - 30th 28 / 33 / 38 7d6 / 9d6 / 12d6